Night 11

Five Nights at Shea's
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Five Nights at Shea's 2
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Five Nights at Shea's 3
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Five Nights at Shea's 4
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Five Nights at New England Storage
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Five Nights at New England Storage 2
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Five Nights at New England Storage 3
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Five Nights at Shea's 5
Same as Night 10, except everyone is turned into a plushy.

AI Levels
Molly: Varies

Jake: Varies

Dylan: Varies

Katie: Varies

Golden Molly: Varies

Shay: Varies

The Man in Orange: Varies

Other

 * The Man in Orange's AI cannot be changed until Night 12 is complete.

Five Nights at Shea's 5: Halloween Edition
Same as Night 10, except everyone is turned into a plushy.

AI Levels
Prototype Molly: Varies

Prototype Jake: Varies

Prototype Dylan: Varies

Prototype Katie: Varies

Dilon: Varies

Shadow Molly: Varies

Shadow Jake: Varies

The Man: Varies

Prototype First: Varies

Prototype Dicemantled: Varies

MJDK-38: Varies

Other

 * The Man's AI cannot be changed until Night 12 is complete.
 * Prototype First, Prototype Dicemantled, and MJDK-38's AIs cannot be changed until Night 13 is complete.

Five Nights Before Shea's
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Five Nights After Shea's
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